![]() to say this is irresponsible is an understatement. when I see electrical cables sparking, I tend to avoid them, yet the game wants you to interact with then, connecting and disconnecting live wires. My system should not be struggling with this game. I'm playing on an R7 with a rtx 2080 and 32gb ram. despite that, the pace at which I'm collecting quest items seems to suggest the game is really short. The pacing also seems really slow so far. It looks like the gorgeous-looking Earthbound and Zelda-inspired Eastward is due for a release date soon as the game was rated by ESRB. why aren't the cooking ingredients in the cooking tab for example? why isn't the backpack just on the same tab as quest items? why is the quest screen and the map screen, inbetween the quest items and the backpack? bizarre and nonsensical. The menu has a very strange arrangement, which can make it confusing to find the item you want to inspect. The text sometimes has a tendency to auto advance with very little apparent reason, posing major problems for slower readers. I don't find this to be a satisfying 'challenge'. ![]() There are enemies that can drop on your head and there seems to be literally zero sign that it's going to happen. ![]() So far though, there are several issues that mar the experience. Is it coming to consoles Eastward is available on Nintendo Switch and Xbox One. The game has unmistakeable charm and has some engaging gameplay elements that are fundamentally robust. When did Eastward come out Eastward launched on September 16th, 2021. The game has unmistakeable charm and has some engaging gameplay elements that Initial impressions, after prologue and fair way into chapter 1. We’ll try best to keep updating this devlog as often as possible.Initial impressions, after prologue and fair way into chapter 1. The project is still in very early stage. We will write more about the engine part in future updates. We have an IDE on top of MOAI with help of Python & QT. Release Date Added to Database, VersusEvil, 13th Sep 2019. updated IGNs Eastward complete strategy guide and walkthrough will lead you through every step of Eastward from the title screen to the final credits, including boss strategies. It’s a cross-platform C++ engine written for Lua. Eastward is an adventure game with RPG elements, set in a beautifully detailed decaying world. We are using an in-house framework based great MOAI engine ( ). We aim to achieve a feeling close to Japanese animation from 90s. Pre-order now on Nintendo eShop or Steam. The game use a special “retro-pixel + 3D lighting” visual style. The wait is (almost) over Eastward will be available on September 16th. It’s going to be released on Steam first ( of course we’d like to get it on the consoles if it’s possible ) We hope it will be like a Zelda game with some JRPG style storyline. 1.1.5 Release date: July 20th 2022 (North America, Europe, Japan) Patch notes: Added German and Spanish as playable languages Additional notes: none. Release Date Rating Eastward: US: Chucklefish. You will be playing a ‘father’ with a following ‘daughter’, and go through this post-apocalyptic world ( well that does sound familiar … ). For Eastward on the Nintendo Switch, the GameFAQs information page shows all known release data and credits. In the world of EW, human societies are isolated and shrinking, due to some severe environmental problem. ![]() We are currently working on a game project named Eastward. We are a small studio ( 3 people at the moment ) from Shanghai. Posted on Author Tommo Zhou Categories Blog 5 Comments on Dev tools First DevLog :) Details Game Details Release Date: Platforms: PC, Switch, Xbox One and Xbox Series XS Content Rating: PEGI 12 Players: 1 Genres: Adventure.
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